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Pixel Pub Devlog #3

General / Fist Full of Shrimp

“Oh look, another devlog. Hey, weren’t you supposed to publish the game and not do more devlogs?” Yes I was. That is correct, but I didn’t do that so… take that. Donde El Game? I have been sucked into learning AWS and just recently passed my first certification offered by Amazon. This continues to take

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Unity: Touch Controls

Tutorial, Unity / Fist Full of Shrimp

When you’re making a mobile game, this functionality is essential for having your player interact with your game. I don’t want to waste your time, so I’m going to run through some of the examples found in the Unity Manual and explain what they are and how they work. Side Note: For my game, I

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Unity: Drag Objects With A Mouse

Tutorial, Unity / Fist Full of Shrimp

Developing Pixel Pub required learning how to make objects in my game click and draggable. If you’re developing mobile game, I figured this was essential enough that it deserved a write up on how to do it. In this post I’m going to explain quickly how to make objects draggable while also giving a deeper

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Pixel Pub Devlog #2

General / Fist Full of Shrimp

I said that I would try and produce a game every month. That was an ambitious goal and I’m proud to say today that I am not going to be able to meet that. What Is Slowing Me Down? I decided to learn AWS Cloud Solutions and I’m studying for different certifications that they offer.

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Open Source – Part 2

General / Fist Full of Shrimp

Getting Started So you’ve tracked down your first Open Source Project and now it’s time to figure out how to contribute. The best place for guidance is reading the README. Every Open Source Project should have a well made README that helps explain what the project is and how you can contribute. Unity Station goes

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Open Source – Part 1

General / Fist Full of Shrimp

Working on an Open Source Project is like doing community work or donating blood. These are things we should do because they make our society better as a whole. Not only does it help improve the world, but it can have benefits by making new connections and gaining new world experiences. This is what Open

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Pixel Pub Devlog #1

General / Fist Full of Shrimp

Starting off this blog will be my current project, Pixel Pub, that I’ve decided to develop and publish.  This first post will be about the project itself as well as a few things I’ve learned starting out. Elevator Pitch Someone once said that in order to make sure you have the core idea of your

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A Fist Full of Shrimp

General / Fist Full of Shrimp

I am a Fist Full of Shrimp The Intro This is my first time blogging, or really, my first time putting myself out into the world in any form of media. I’m writing a blog to dive into the world of game development. The first time I picked up a controller for the original NES,

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